TianoCore EDK2 master
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Data Structures | |
struct | EFI_DEVICE_PATH_TO_TEXT_PROTOCOL |
Macros | |
#define | EFI_DEVICE_PATH_TO_TEXT_PROTOCOL_GUID |
Typedefs | |
typedef CHAR16 *(EFIAPI * | EFI_DEVICE_PATH_TO_TEXT_NODE) (IN CONST EFI_DEVICE_PATH_PROTOCOL *DeviceNode, IN BOOLEAN DisplayOnly, IN BOOLEAN AllowShortcuts) |
typedef CHAR16 *(EFIAPI * | EFI_DEVICE_PATH_TO_TEXT_PATH) (IN CONST EFI_DEVICE_PATH_PROTOCOL *DevicePath, IN BOOLEAN DisplayOnly, IN BOOLEAN AllowShortcuts) |
Variables | |
EFI_GUID | gEfiDevicePathToTextProtocolGuid |
EFI_DEVICE_PATH_TO_TEXT_PROTOCOL as defined in UEFI 2.0. This protocol provides service to convert device nodes and paths to text.
Copyright (c) 2006 - 2018, Intel Corporation. All rights reserved.
SPDX-License-Identifier: BSD-2-Clause-Patent
Definition in file DevicePathToText.h.
#define EFI_DEVICE_PATH_TO_TEXT_PROTOCOL_GUID |
Device Path To Text protocol
Definition at line 16 of file DevicePathToText.h.
typedef CHAR16 *(EFIAPI * EFI_DEVICE_PATH_TO_TEXT_NODE) (IN CONST EFI_DEVICE_PATH_PROTOCOL *DeviceNode, IN BOOLEAN DisplayOnly, IN BOOLEAN AllowShortcuts) |
Convert a device node to its text representation.
DeviceNode | Points to the device node to be converted. |
DisplayOnly | If DisplayOnly is TRUE, then the shorter text representation of the display node is used, where applicable. If DisplayOnly is FALSE, then the longer text representation of the display node is used. |
AllowShortcuts | If AllowShortcuts is TRUE, then the shortcut forms of text representation for a device node can be used, where applicable. |
a_pointer | a pointer to the allocated text representation of the device node data |
NULL | if DeviceNode is NULL or there was insufficient memory. |
Definition at line 37 of file DevicePathToText.h.
typedef CHAR16 *(EFIAPI * EFI_DEVICE_PATH_TO_TEXT_PATH) (IN CONST EFI_DEVICE_PATH_PROTOCOL *DevicePath, IN BOOLEAN DisplayOnly, IN BOOLEAN AllowShortcuts) |
Convert a device path to its text representation.
DevicePath | Points to the device path to be converted. |
DisplayOnly | If DisplayOnly is TRUE, then the shorter text representation of the display node is used, where applicable. If DisplayOnly is FALSE, then the longer text representation of the display node is used. |
AllowShortcuts | The AllowShortcuts is FALSE, then the shortcut forms of text representation for a device node cannot be used. |
a_pointer | a pointer to the allocated text representation of the device node. |
NULL | if DevicePath is NULL or there was insufficient memory. |
Definition at line 60 of file DevicePathToText.h.