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IA32_IDT_ENTRY Union Reference

#include <SourceLevelDebugPkg/Library/DebugAgent/DebugAgentCommon/DebugAgent.h>

Data Fields

struct {
   UINT32   OffsetLow: 16
 Offset bits 15..0. More...
 
   UINT32   Selector: 16
 Selector. More...
 
   UINT32   Reserved_0: 8
 Reserved. More...
 
   UINT32   GateType: 8
 Gate Type. See #defines above. More...
 
   UINT32   OffsetHigh: 16
 Offset bits 31..16. More...
 
Bits
 
UINT64 Uint64
 

Detailed Description

Byte packed structure for an IA-32 Interrupt Gate Descriptor.

Definition at line 148 of file DebugAgent.h.

Field Documentation

◆ GateType

UINT32 IA32_IDT_ENTRY::GateType

Gate Type. See #defines above.

Definition at line 153 of file DebugAgent.h.

◆ OffsetHigh

UINT32 IA32_IDT_ENTRY::OffsetHigh

Offset bits 31..16.

Definition at line 154 of file DebugAgent.h.

◆ OffsetLow

UINT32 IA32_IDT_ENTRY::OffsetLow

Offset bits 15..0.

Definition at line 150 of file DebugAgent.h.

◆ Reserved_0

UINT32 IA32_IDT_ENTRY::Reserved_0

Reserved.

Definition at line 152 of file DebugAgent.h.

◆ Selector

UINT32 IA32_IDT_ENTRY::Selector

Selector.

Definition at line 151 of file DebugAgent.h.

◆ Uint64

UINT64 IA32_IDT_ENTRY::Uint64

Definition at line 156 of file DebugAgent.h.


The documentation for this union was generated from the following file: